Games with uniquely bombastic titles don’t often live up to their names. Thankfully, Like A Dragon: Pirate Yakuza In Hawaii delivers on the promise of its wild title, merging stylish action with an outlandish story and a hefty slew of mini-games, side stories and activities.
While I’ve only played around 20 hours of the game, due to a busy February, the (skull and) bones of the adventure are laid out in that span. Sega’s Ryu Ga Gotoku studio has built an operatic saga in its eight mainline Yakuza games and handful of spinoffs, telling stories of crime and found family, betrayal and brotherhood. From my two previews with the game ahead of its release on Feb. 21, I knew it was going to be different.
Pirate Yakuza In Hawaii might be the most radical departure from the main plot of prior games, which makes it a perfect starting point for new players while rewarding series veterans with cameos — and, of course, the pleasure of playing fan-favorite Goro Majima in his swashbuckling era.
The Mad Dog of Shimano is the most fitting of the series’ cast to take a turn flying the Jolly Roger. The eyepatch-wearing goateed yakuza starts the game waking up on a beach with no memory. He’s quickly brought up to speed about the small island he’s on and the pirates who sail the waters on wooden warships between it and nearby Honolulu, Hawaii. And he decides, correctly, that he must have a ship and crew of his own to hunt down legendary treasure. A perfect premise.
Pirate Yakuza In Hawaii is a fun, light jaunt that benefits from the idiosyncrasies of its specific setup. Rather than telling a story about modern piracy, the game brings cannon-firing pirate ships, crew-on-crew deck melees and buried treasure hunts into modernity without any pesky logical explanation. The game’s bizarre mashup energy is its strength, amplified by RGG’s signature blend of sincere character moments and wacky hijinks.
Majima himself is the core of much of this energy. Though he’s co-headlined several Yakuza games, he comes into his own in Pirate Yakuza in Hawaii. Metaphorically and literally unshackled from the game series’ weighty past, the amnesiac Captain Majima sails the seas with a gleeful thirst for treasure, which proves infectious to everyone he meets — and to the player. This makes the game ideally suited for newcomers to the Yakuza series: even if they’ll miss a few of the deeper references and cameos later in the game, the plot is essentially a standalone adventure.