Apple’s Worldwide Developers Conference kicked off on Monday with a keynote address showing everything coming to the company’s lineup of devices. WWDC has been typically where the company gives us a first look at new software for iPhones, iPads, Apple Watches and Macs. But this year, Apple revealed a bevy of new hardware, too.
The big announcement was the debut of the Apple Vision Pro headset, a “new kind of computer” as Tim Cook put it in the presentation. But with MacBook Air and other Mac hardware announcements — including new silicon — as well as software upgrades, no corner of Apple’s ecosystem lacked for updates.
Apple Vision Pro, a new headset
The Apple Vision Pro is the company’s answer to the AR and VR headset race. It’s a personal display on your face with all the interface touches you’d expect from Apple, with an operating system that looks like a combination of iOS, MacOS and TVOS. And it’s not going to come cheap: The Apple Vision Pro retails for $3,499 and will start shipping early next year.
The device itself looks like other headsets, though the glass front hides cameras and even a curved OLED outer display (more on why later). The headset is secured to the wearer’s head with a wide rear band (no over-the-top strap), though as rumors suggested, there’s an external battery back that connects over a cable and sits in your pocket. There’s a large Apple Watch-style digital crown on the right side that lets you dial immersion (the outside world) in and out.
The Vision Pro has three-element lenses that enable 4K resolution, though you can swap out lenses, presumably for different vision capabilities. Audio pods are embedded within the band to sit over your ears, and “audio ray tracing” maps sound to your position. A suite of lidar and other sensors on the bottom of the headset track hand and body motions.
Technically speaking, the Vision Pro is a computer, with an M2 chip found on Apple’s highest-end computers. But a new R1 chip processes all the other headset inputs from 12 cameras, five sensors and six microphones and sends it to the M2 to reduce lag and get new images to displays within 12 milliseconds. The Vision Pro runs the new VisionOS, which uses iOS frameworks, a 3D engine, foveated rendering and other software tricks to make what Apple calls “the first operating system designed from the ground up for spatial computing.”
Interior cameras track your facial motion, which is projected to others when on FaceTime and other video chatting apps.