Starfield creator on ‘choice anxiety’, long games and exclusive titles

Starfield creator on ‘choice anxiety’, long games and exclusive titles

“Things are always a bit of a mess during development, but you know things are starting to gel together when you go in to test something, and it’s late in the day and you’ve got to finish up soon, and you start playing. Next thing you know, three hours have gone by and you’re like ‘oh my, I didn’t even know!’

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